Weapons & Attachments (2025)

Weapons & Attachments (1)

This page has all information and stats of weapons and attachments found in-game.

Attachments consists of sights, flashlights, laser pointers, etc. Here is list of the attachments currently in the game

How do I equip these attachments?

To equip the scopes you need to type:

  • /scope holo
  • /scope dot
  • /scope acog

To equip the barrel attachments you need to type:

  • /barrel laser
  • /barrel light
  • /barrel amogus

“amogus” attachment is exclusive for Patreon supporters and Game Staff

To unequip attachments:

  • /scope
  • /barrel

Ammunition is a requirement in any scenario such as, War, Personal defense, Containment breaches… Whatever you use it for, you’ll need it.

Weapons can be found in the facility, mostly in armories. Some classes spawns with weapons too.

Handguns

A handgun is a firearm designed to be usable with only one hand. They are typically used in civilian or home defense weaponry.

Handguns serve as early game weapons as they lack a large enough magazine size for constant combat, and generally have a lower damage output than most guns.

Submachine Guns & Personal Defense Weapons

Submachine Guns are fully automatic firearms, characterized by their close range offensive power, usage of handgun cartridges and easy control. They are used by Security Forces, Police Tactical Units and Civilians.

Personal Defense Weapons are usually fully automatic firearms similar to SMGs, their main difference is that they are a lot more compact than SMGs and some are able to fire rifle-like cartridges. They are used by Military, Security Forces and Civilians.

They are very effective as mid- to end-game weapons. Their damage output is mostly average but some are below it.

Automatic Rifles

An Automatic Rifle is a type of autoloading rifle that is capable of shooting fully automatically. They fire rifle cartridges which are stronger than most weapons.

They are very effective as mid- to end-game weapons. Their damage output usually goes on the high end, with some being average.

Shotguns

Shotguns are long-barreled firearms that shoot shotshell cartridges, which discharge into multiple smaller projectiles. They are typically used against small and fast moving targets as it is easier to hit them by shooting multiple bullets at once. Shotguns are used by Military, Law Enforcement, Hunting, Civilians, sometimes for sports.

They are only effective on close-range combat because of how far the shotgun pellets disperse. But if you manage to get a good shot they are very lethal. The way you use them during CQC may vary.

Designated Marksman Rifle & Sniper Rifle

Designated Marksman Rifles are scoped high-precision rifles that are differenced to sniper rifles as they are semi-automatic, provide a higher firerate and larger magazine.

Sniper Rifles are high-precision long-range rifles, characterized by their high accuracy.

You can technically use them on any range but you can be easily punished if you keep missing your shots. But it is recommended you use them on longer ranges as it is harder for them to notice and shoot you, which gives you enough time to properly aim and kill them quickly.

Light Machine Gun

Light Machine Guns are heavy fully automatic weapons made to be handled by a single person and fire fire rifle cartridges. They are often used as an infantry support weapon. They are used almost exclusively by the Military.

Grenade Launchers

Grenade Launchers are weapons that fire a large-caliber projectile with an explosive on it, called grenade cartridges. Grenade launchers are produced in the form of standalone weapons which are either single-shot or repeating.

Grenade Launchers are very risky to use on close range as you might accidentally kill yourself if one of your grenades gets too close to you. They are most effective while fighting large groups of enemies that are close to eachother (such as minion SCPs), or hard to hit targets like SCP-1507.

The grenade projectile has an explosion timer that starts once it has hit a surface, such as the floor, walls or a prop.

Special Weapons

One of a kind weapons, only being found in specific locations.

The Melee Weapons, are tools or Facility Guard equipment that can be used against unarmed targets and can help on certain situations, they are commonly found inside armories, lockers, or around the facility.

You’ll only find an use to them on the very early game and/or if you lack ammo. However they are extremely outclassed by any firearm.

Unique weapons exclusive to the admin panel, unobtainable in-game.

Weapons & Attachments (2025)
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